Feelings of Failure, Not Violent Content, Foster Aggression in Video Gamers
The disturbing imagery or violent storylines of videos games like World of Warcraft or Grand Theft Auto are often accused of fostering feelings of aggression in players. But a new study shows hostile behavior is linked to gamers’ experiences of failure and frustration during play—not to a game’s violent content.
The study is the first to look at the player’s psychological experience with video games instead of focusing solely on its content. Researchers found that failure to master a game and its controls led to frustration and aggression, regardless of whether the game was violent or not. The findings of the study were published online in the March edition of the Journal of Personality and Social Psychology.
“Any player who has thrown down a remote control after losing an electronic game can relate to the intense feelings or anger failure can cause,” explains lead author Andrew Przybylski, a researcher at the Oxford Internet Institute at Oxford University, who said such frustration is commonly known among gamers as “rage-quitting.”
low maintenance friends are definitely the best friends to have
like we’re hanging out but just doing our own stuff with no clear plan? cool
not really speaking to each other in a while and not assuming we hate each other? cool
not having to put effort in to maintain a good friendship? awesome
When someone posts about having a year sober and you know for a fact they’re lying…
The phantasmagorical and surreal animal sculptures by Canadian artist Ellen Jewett. Between dream and nightmare, some strange creations born of a symbiosis between organic and mechanical elements, a meeting between fantasy, gothic and steampunk. Some very detailed sculptures in clay on a metal frame.
Visit her website at http://www.creaturesfromel.ca/